[gd_scene load_steps=10 format=3 uid="uid://clh8told15mah"] [ext_resource type="Script" path="res://player.gd" id="1_jh72x"] [ext_resource type="Texture2D" uid="uid://ct3rmsru1s17x" path="res://assets/player1/untitled_0001.png" id="1_uk6hx"] [ext_resource type="Texture2D" uid="uid://cqmuysiqs2apc" path="res://assets/player1/untitled_0005.png" id="2_kkwhx"] [ext_resource type="Texture2D" uid="uid://eqyoffrsod4i" path="res://assets/player1/untitled_0002.png" id="3_83v7l"] [ext_resource type="Texture2D" uid="uid://lapvfkp8cf4r" path="res://assets/player1/untitled_0003.png" id="4_bfdm1"] [ext_resource type="Texture2D" uid="uid://cktd41a7ky8p1" path="res://assets/player1/untitled_0004.png" id="5_4g1sb"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_wvdrw"] bounce = 0.35 [sub_resource type="SpriteFrames" id="SpriteFrames_8lff6"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("1_uk6hx") }], "loop": true, "name": &"air", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("2_kkwhx") }], "loop": true, "name": &"dead", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("3_83v7l") }, { "duration": 1.0, "texture": ExtResource("1_uk6hx") }], "loop": true, "name": &"idle", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("4_bfdm1") }, { "duration": 1.0, "texture": ExtResource("5_4g1sb") }], "loop": true, "name": &"scared", "speed": 5.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ogije"] radius = 20.0 height = 58.0 [node name="Player" type="RigidBody2D"] collision_layer = 2 physics_material_override = SubResource("PhysicsMaterial_wvdrw") lock_rotation = true script = ExtResource("1_jh72x") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] scale = Vector2(2, 2) sprite_frames = SubResource("SpriteFrames_8lff6") animation = &"idle" frame_progress = 0.708992 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, 10) scale = Vector2(2, 2) shape = SubResource("CapsuleShape2D_ogije") one_way_collision_margin = 32.1 [node name="Label" type="Label" parent="."] offset_left = 38.0 offset_top = 7.0 offset_right = 78.0 offset_bottom = 30.0 [node name="Line2D" type="Line2D" parent="."] scale = Vector2(2, 2) points = PackedVector2Array(148, 120) width = 5.0